commit f891816828b37b9d5853902143b7ed8673f40bf0
parent 4102caa008e4ffa02cddfaa9f27a731c7bb1d536
Author: Alexandre Bique <bique.alexandre@gmail.com>
Date: Fri, 4 Mar 2022 10:41:54 +0100
rework the gui ext for floating windows
Diffstat:
1 file changed, 24 insertions(+), 13 deletions(-)
diff --git a/include/clap/ext/gui.h b/include/clap/ext/gui.h
@@ -14,27 +14,29 @@
/// Floating window are sometimes the only option due to technical limitations.
///
/// Showing the GUI works as follow:
-/// 1. clap_plugin_gui->create(), allocates gui resources
-/// 2. clap_plugin_gui->set_scale()
-/// 3. clap_plugin_gui->get_size(), gets initial size
-/// 4. clap_plugin_gui->embed()
+/// 1. clap_plugin_gui->is_api_supported(), check what can work
+/// 2. clap_plugin_gui->create(), allocates gui resources
+/// 3. clap_plugin_gui->set_scale(), if the function pointer is provided by the plugin
+/// 4. clap_plugin_gui->get_size(), gets initial size
+/// 5. if the plugin window is floating
+/// 6. -> clap_plugin_gui->set_transient(), to keep the plugin window on top of the daw
+/// 7. -> clap_plugin_gui->suggest_title()
+/// 8. else
+/// 9. -> clap_plugin_gui->embed()
/// 5. clap_plugin_gui->show()
/// 6. clap_plugin_gui->hide()/show() ...
/// 7. clap_plugin_gui->destroy() when done with the gui
///
-/// For floating windows, simply don't call clap_plugin_gui_embed() and maybe call
-/// clap_plugin_gui->suggest_title(), clap_plugin_gui->set_transient()
-///
-/// Resizing the window (initiated by the plugin):
+/// Resizing the window (initiated by the plugin, if embedded):
/// 1. Plugins calls clap_host_gui->request_resize()
/// 2. If the host returns true the new size is accepted,
/// the host doesn't have to call clap_plugin_gui->set_size().
/// If the host returns false, the new size is rejected.
///
-/// Resizing the window (drag):
+/// Resizing the window (drag, if embedded)):
/// 1. Only possible if clap_plugin_gui->can_resize() returns true
/// 2. Mouse drag -> new_size
-/// 3. clap_plugin_gui->compute_size_to_fit(new_size) -> working_size
+/// 3. clap_plugin_gui->adjust_size(new_size) -> working_size
/// 4. clap_plugin_gui->set_size(working_size)
static CLAP_CONSTEXPR const char CLAP_EXT_GUI[] = "clap.gui";
@@ -42,11 +44,20 @@ static CLAP_CONSTEXPR const char CLAP_EXT_GUI[] = "clap.gui";
// Known windowing API
// If your windowing API is not listed here, please open an issue and we'll figure it out.
enum {
+ // uses physical size
+ // embed using https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setparent
CLAP_GUI_API_WIN32,
+
+ // uses logical size
+ CLAP_GUI_API_COCOA,
+
+ // uses physical size
+ // embed using https://specifications.freedesktop.org/xembed-spec/xembed-spec-latest.html
CLAP_GUI_API_X11,
+
+ // uses physical size
+ // embed is currently not supported, use floating windows
CLAP_GUI_API_WAYLAND,
- CLAP_GUI_API_COCOA, // uses logical size
- CLAP_GUI_API_FLOATING,
};
#ifdef __cplusplus
@@ -85,7 +96,7 @@ typedef struct clap_plugin_gui {
// Create and allocate all resources necessary for the gui, and for the given windowing API.
// After this call, the GUI is ready to be shown but it is not yet visible.
// [main-thread]
- bool (*create)(const clap_plugin_t *plugin, uint32_t api);
+ bool (*create)(const clap_plugin_t *plugin, uint32_t api, bool is_floating);
// Free all resources associated with the gui.
// [main-thread]