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commit 3f04a9f2c07bc06dddbc473178b314f1fd686701
parent 2a59a999d482daa619cbf8fc8f78918d9a0c7e77
Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date:   Mon, 30 May 2011 13:36:14 -0300

code is simpler without 'goto' here

Diffstat:
Mldo.c | 12+++---------
1 file changed, 3 insertions(+), 9 deletions(-)

diff --git a/ldo.c b/ldo.c @@ -1,5 +1,5 @@ /* -** $Id: ldo.c,v 2.92 2011/02/07 17:14:50 roberto Exp roberto $ +** $Id: ldo.c,v 2.93 2011/02/23 13:13:10 roberto Exp roberto $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ @@ -299,16 +299,10 @@ int luaD_precall (lua_State *L, StkId func, int nresults) { if (!ttisfunction(func)) /* `func' is not a function? */ func = tryfuncTM(L, func); /* check the `function' tag method */ funcr = savestack(L, func); - if (ttislcf(func)) { /* light C function? */ - f = fvalue(func); /* get it */ - goto isCfunc; /* go to call it */ - } - cl = clvalue(func); - if (cl->c.isC) { /* C closure? */ + if (ttislcf(func) || (cl = clvalue(func), cl->c.isC)) { /* C function? */ CallInfo *ci; int n; - f = cl->c.f; - isCfunc: /* call C function 'f' */ + f = (ttislcf(func) ? fvalue(func) : cl->c.f); luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ ci = next_ci(L); /* now 'enter' new function */ ci->nresults = nresults;