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commit 910310d3baa5475f8e571509a464c9e52fed91dd
parent facfcd497f1ac61fcd66ff7736c08ad03c527f18
Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date:   Tue,  3 Mar 2009 15:51:00 -0300

if thread has no error handling, try main thread handler before panicking

Diffstat:
Mldo.c | 20+++++++++++++-------
1 file changed, 13 insertions(+), 7 deletions(-)

diff --git a/ldo.c b/ldo.c @@ -1,5 +1,5 @@ /* -** $Id: ldo.c,v 2.51 2008/11/06 12:43:51 roberto Exp roberto $ +** $Id: ldo.c,v 2.52 2009/02/18 14:52:03 roberto Exp roberto $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ @@ -83,13 +83,19 @@ void luaD_throw (lua_State *L, int errcode) { L->errorJmp->status = errcode; LUAI_THROW(L, L->errorJmp); } - else { - L->status = cast_byte(errcode); - if (G(L)->panic) { - lua_unlock(L); - G(L)->panic(L); + else { /* thread has no error handler */ + L->status = cast_byte(errcode); /* mark it as dead */ + if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */ + setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */ + luaD_throw(G(L)->mainthread, errcode); /* jump to it */ + } + else { + if (G(L)->panic) { + lua_unlock(L); + G(L)->panic(L); + } + exit(EXIT_FAILURE); } - exit(EXIT_FAILURE); } }