commit ad79eafe86a01a761874db14b789a41f4f7f77e6
parent fd179ab4b89ff39740aec11623863b5c06098479
Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date: Tue, 25 Nov 2014 16:21:32 -0200
details (comments)
Diffstat:
1 file changed, 5 insertions(+), 6 deletions(-)
diff --git a/luaconf.h b/luaconf.h
@@ -1,5 +1,5 @@
/*
-** $Id: luaconf.h,v 1.228 2014/11/19 15:00:42 roberto Exp roberto $
+** $Id: luaconf.h,v 1.229 2014/11/21 12:15:00 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@@ -38,7 +38,8 @@
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
-** Define it if you want Lua to avoid the use of a few C99 features.
+** Define it if you want Lua to avoid the use of a few C99 features
+** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
@@ -73,9 +74,7 @@
/*
-@@ LUAI_BITSINT defines the (minimum) number of bits in an int.
-** CHANGE here if Lua cannot automatically detect the number of bits of
-** your machine. Probably you do not need to change this.
+@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
*/
/* avoid undefined shifts */
#if ((INT_MAX >> 15) >> 15) >= 1
@@ -112,7 +111,7 @@
#elif defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) /* }{ */
/*
-** use largerst types available for C89 ('long' and 'double');
+** use largest types available for C89 ('long' and 'double');
** Windows has '__int64', so does not need to use this case
*/
#define LUA_INT_LONG