commit bef5980744d260246df81a5cf824c43b9b8080f8
parent 409741e900d4c13a432f5a768554add1ed2426fa
Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date: Fri, 18 Jun 2010 14:22:38 -0300
no more support for old Mac OS systems
Diffstat:
M | loadlib.c | | | 90 | +++---------------------------------------------------------------------------- |
1 file changed, 3 insertions(+), 87 deletions(-)
diff --git a/loadlib.c b/loadlib.c
@@ -1,11 +1,11 @@
/*
-** $Id: loadlib.c,v 1.83 2010/05/31 16:34:19 roberto Exp roberto $
+** $Id: loadlib.c,v 1.84 2010/06/13 19:36:17 roberto Exp roberto $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
-** that have dlfcn, an implementation for Darwin (Mac OS X), an
-** implementation for Windows, and a stub for other systems.
+** that have dlfcn, an implementation for Windows, and a stub for other
+** systems.
*/
@@ -188,90 +188,6 @@ static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
/* }====================================================== */
-
-#elif defined(LUA_DL_DYLD)
-/*
-** {======================================================================
-** Old native Mac OS X - only for old versions of Mac OS (< 10.3)
-** =======================================================================
-*/
-
-#include <mach-o/dyld.h>
-
-
-/* Mac appends a `_' before C function names */
-#undef POF
-#define POF "_" LUA_POF
-
-
-static void pusherror (lua_State *L) {
- const char *err_str;
- const char *err_file;
- NSLinkEditErrors err;
- int err_num;
- NSLinkEditError(&err, &err_num, &err_file, &err_str);
- lua_pushstring(L, err_str);
-}
-
-
-static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
- switch (ret) {
- case NSObjectFileImageInappropriateFile:
- return "file is not a bundle";
- case NSObjectFileImageArch:
- return "library is for wrong CPU type";
- case NSObjectFileImageFormat:
- return "bad format";
- case NSObjectFileImageAccess:
- return "cannot access file";
- case NSObjectFileImageFailure:
- default:
- return "unable to load library";
- }
-}
-
-
-static void ll_unloadlib (void *lib) {
- NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
-}
-
-
-static void *ll_load (lua_State *L, const char *path, int seeglb) {
- NSObjectFileImage img;
- NSObjectFileImageReturnCode ret;
- /* this would be a rare case, but prevents crashing if it happens */
- if(!_dyld_present()) {
- lua_pushliteral(L, "dyld not present");
- return NULL;
- }
- ret = NSCreateObjectFileImageFromFile(path, &img);
- if (ret == NSObjectFileImageSuccess) {
- NSModule mod = NSLinkModule(img,
- path,
- NSLINKMODULE_OPTION_RETURN_ON_ERROR |
- (seeglb ? 0 : NSLINKMODULE_OPTION_PRIVATE));
- NSDestroyObjectFileImage(img);
- if (mod == NULL) pusherror(L);
- return mod;
- }
- lua_pushstring(L, errorfromcode(ret));
- return NULL;
-}
-
-
-static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
- NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
- if (nss == NULL) {
- lua_pushfstring(L, "symbol " LUA_QS " not found", sym);
- return NULL;
- }
- return (lua_CFunction)NSAddressOfSymbol(nss);
-}
-
-/* }====================================================== */
-
-
-
#else
/*
** {======================================================