commit f5b7f077eca034e03683363d15f28765568372e4
parent e924a7f9ea495df3b2311eb1a0bcb176f34d0545
Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date: Wed, 12 May 2010 11:17:12 -0300
added comments to '#else' and '#endif' in long conditionals
Diffstat:
1 file changed, 14 insertions(+), 13 deletions(-)
diff --git a/luaconf.h b/luaconf.h
@@ -1,5 +1,5 @@
/*
-** $Id: luaconf.h,v 1.135 2010/03/26 20:58:11 roberto Exp roberto $
+** $Id: luaconf.h,v 1.136 2010/05/10 16:38:58 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@@ -89,7 +89,7 @@
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
-#else
+#else /* _WIN32 */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/5.2/"
#define LUA_CDIR LUA_ROOT "lib/lua/5.2/"
@@ -98,7 +98,7 @@
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
-#endif
+#endif /* _WIN32 */
/*
@@ -130,11 +130,12 @@
#define LUA_API __declspec(dllimport)
#endif
-#else
+#else /* LUA_BUILD_AS_DLL */
#define LUA_API extern
-#endif
+#endif /* LUA_BUILD_AS_DLL */
+
/* more often than not the libs go together with the core */
#define LUALIB_API LUA_API
@@ -166,11 +167,11 @@
#define LUAI_DDEC LUAI_FUNC
#define LUAI_DDEF /* empty */
-#else
+#else /* luaall_c */
#define LUAI_FUNC extern
#define LUAI_DDEC extern
#define LUAI_DDEF /* empty */
-#endif
+#endif /* luaall_c */
@@ -268,7 +269,7 @@
/* compatibility with previous wrong spelling */
#define luaL_typerror luaL_typeerror
-#endif
+#endif /* LUA_COMPAT_ALL */
/* }================================================================== */
@@ -445,7 +446,7 @@
#define lua_number2uint(i,n) \
{__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
-#else
+#else /* _MSC_VER */
/* the next trick should work on any Pentium, but sometimes clashes
with a DirectX idiosyncrasy */
@@ -455,16 +456,16 @@ union luai_Cast { double l_d; long l_l; };
#define lua_number2integer(i,n) lua_number2int(i, n)
#define lua_number2uint(i,n) lua_number2int(i, n)
-#endif
+#endif /* _MSC_VER */
-#else
+#else /* LUA_NUMBER_DOUBLE ... (Pentium) */
/* this option always works, but may be slow */
#define lua_number2int(i,n) ((i)=(int)(n))
#define lua_number2integer(i,n) ((i)=(LUA_INTEGER)(n))
#define lua_number2uint(i,n) ((i)=(unsigned LUA_INT32)(n))
-#endif
+#endif /* LUA_NUMBER_DOUBLE ... (Pentium) */
/* on several machines, coercion from unsigned to double is too slow,
@@ -489,7 +490,7 @@ union luai_Cast { double l_d; long l_l; };
n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
lua_number2int(i, n); i += e; }
-#endif
+#endif /* ltable_c */
/* }================================================================== */